www.gusucode.com > 基于Visual C++高级界面特效制作百例源码程序 > 基于Visual C++高级界面特效制作百例源码程序/code/char13/range_edit/RangeEditDlg.cpp

    // RangeEditDlg.cpp : implementation file
//

#include "stdafx.h"
#include "RangeEdit.h"
#include "RangeEditDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CRangeEditDlg dialog

CRangeEditDlg::CRangeEditDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CRangeEditDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CRangeEditDlg)
		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CRangeEditDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CRangeEditDlg)
	DDX_Control(pDX, IDC_SPIN1, mySpinCtrl);
	DDX_Control(pDX, IDC_EDIT1, myEditCtrl);
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CRangeEditDlg, CDialog)
	//{{AFX_MSG_MAP(CRangeEditDlg)
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CRangeEditDlg message handlers

BOOL CRangeEditDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	myEditCtrl.SetRange ( 0, 1024 );
	mySpinCtrl.SetRange ( 0, 1024 );
	myEditCtrl.SetWindowText ( "0" );
	
	return TRUE;  // return TRUE  unless you set the focus to a control
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CRangeEditDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CRangeEditDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}